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QueryEngine → DataMgr Relation

File in QueryEngineIncludes file in DataMgr
ArrowResultSet.hDataMgr.h
JoinHashTable / BaselineHashTable.hAbstractBuffer.h
JoinHashTable / BaselineHashTable.hAllocators / CudaAllocator.h
JoinHashTable / Builders / BaselineHashTableBuilder.hAllocators / CudaAllocator.h
JoinHashTable / BaselineJoinHashTable.cppAllocators / CudaAllocator.h
JoinHashTable / BaselineJoinHashTable.hMemoryLevel.h
DataRecycler / ChunkMetadataRecycler.hChunkMetadata.h
ColumnFetcher.cppArrayNoneEncoder.h
ColumnFetcher.hAllocators / DeviceAllocator.h
Execute.cppBufferMgr / BufferMgr.h
Execute.cppForeignStorage / FsiChunkUtils.h
Execute.hChunk / Chunk.h
GpuMemUtils.cppAllocators / DeviceAllocator.h
GroupByAndAggregate.cppBufferMgr / BufferMgr.h
JoinHashTable / HashJoin.hAllocators / ThrustAllocator.h
InPlaceSort.cppAllocators / ThrustAllocator.h
InPlaceSortImpl.cuAllocators / ThrustAllocator.h
InValuesBitmap.hDataMgr.h
JoinHashTable / Runtime / JoinHashTableGpuUtils.hAllocators / DeviceAllocator.h
JoinHashTable / PerfectHashTable.hAllocators / CudaAllocator.h
JoinHashTable / PerfectJoinHashTable.hChunk / Chunk.h
JoinHashTable / PerfectJoinHashTable.hAllocators / ThrustAllocator.h
QueryExecutionContext.hAllocators / CudaAllocator.h
Descriptors / QueryFragmentDescriptor.cppDataMgr.h
Descriptors / QueryFragmentDescriptor.hChunkMetadata.h
QueryMemoryInitializer.hAllocators / DeviceAllocator.h
RelAlgExecutor.cppForeignStorage / ForeignStorageException.h
RelAlgExecutor.cppForeignStorage / FsiChunkUtils.h
Rendering / RenderAllocator.hAllocators / DeviceAllocator.h
ResultSet.cppBufferMgr / BufferMgr.h
ResultSet.cppAllocators / CudaAllocator.h
ResultSet.hChunk / Chunk.h
ResultSetStorage.cppBufferMgr / BufferMgr.h
ResultSetStorage.cppAllocators / CudaAllocator.h
ResultSetStorage.hChunk / Chunk.h
Descriptors / RowSetMemoryOwner.hAbstractBuffer.h
Descriptors / RowSetMemoryOwner.hAllocators / ArenaAllocator.h
Descriptors / RowSetMemoryOwner.hDataMgr.h
StringDictionaryTranslationMgr.hMemoryLevel.h
TreeModelPredictionMgr.hMemoryLevel.h
WindowContext.hChunk / Chunk.h